Advanced guide to Python 3 programming / John Hunt

By: Hunt, John [author]
Contributor(s): Ohio Library and Information Network
Material type: TextTextSeries: Undergraduate topics in computer science: Publisher: Cham, Switzerland : Springer, 2019Description: 1 online resource (xxvi, 497 pages) : illustrations (some color)Content type: text Media type: computer Carrier type: online resourceISBN: 9783030259433; 3030259439Subject(s): Python (Computer program language)Genre/Form: Electronic books Additional physical formats: Print version:: Advanced guide to Python 3 programming.DDC classification: 005.13/3 LOC classification: QA76.73.P98Online resources: OhioLINK Connect to resource | SpringerLink Connect to resource | SpringerLink Connect to resource (off-campus) Summary: Advanced Guide to Python 3 Programming delves deeply into a host of subjects that you need to understand if you are to develop sophisticated real-world programs. Each topic is preceded by an introduction followed by more advanced topics, along with numerous examples, that take you to an advanced level. There are nine different sections within the book covering Computer Graphics (including GUIs), Games, Testing, File Input and Output, Databases Access, Logging, Concurrency and Parallelism, Reactive programming, and Networking. Each section is self-contained and can either be read on its own or as part of the book as a whole. This book is aimed at the those who have learnt the basics of the Python 3 language but want to delve deeper into Pythons eco system of additional libraries and modules, to explore concurrency and parallelism, to create impressive looking graphical interfaces, to work with databases and files and to provide professional logging facilities. -- Provided by publisher
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Advanced Guide to Python 3 Programming delves deeply into a host of subjects that you need to understand if you are to develop sophisticated real-world programs. Each topic is preceded by an introduction followed by more advanced topics, along with numerous examples, that take you to an advanced level. There are nine different sections within the book covering Computer Graphics (including GUIs), Games, Testing, File Input and Output, Databases Access, Logging, Concurrency and Parallelism, Reactive programming, and Networking. Each section is self-contained and can either be read on its own or as part of the book as a whole. This book is aimed at the those who have learnt the basics of the Python 3 language but want to delve deeper into Pythons eco system of additional libraries and modules, to explore concurrency and parallelism, to create impressive looking graphical interfaces, to work with databases and files and to provide professional logging facilities. -- Provided by publisher

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